Changes compared to BASCOM-8051

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The design goal was to make BASCOM-AVR compatible with BASCOM-8051.

 

For the AVR compiler some statements had to be removed.

New statements were also added. And some statements were changed.

 

They need specific attention, but the changes to the syntax will be made available to BASCOM-8051 too in the future.

 

 

Statements that were removed

STATEMENT

DESCRIPTION

$LARGE

Not needed anymore.

$ROMSTART

Code always starts at address 0 for the AVR. Added again in 1.11.6.2

$LCDHEX

Use LCD Hex(var) instead.

$NOINIT

Not needed anymore. Added in 1.11.6.2

$NOSP

Not needed anymore

$NOBREAK

Can't be used anymore because there is no object code that can be used for it.

$OBJ

Removed.

BREAK

Can't be used anymore because there is no object code that can be used for it.

PRIORITY

AVR does no allow setting priority of interrupts

PRINTHEX

You can use Print Hex(var) now

LCDHEX

You can use Lcd Hex(var) now

 

 

Statements that were added

STATEMENT

DESCRIPTION

FUNCTION

You can define your own user FUNCTIONS.

LOCAL

You can have LOCAL variables in SUB routines or FUNCTIONS.

^

New math statement. Var = 2 ^ 3 will return 2*2*2

SHIFT

Because ROTATE was changed, I added the SHIFT statement. SHIFT works just like ROTATE, but when shifted left, the LS BIT is cleared and the carry doesn't go to the LS BIT.

LTRIM

LTRIM, trims the leftmost spaces of a string.

RTRIM

RTRIM, trims the rightmost spaces of a string.

TRIM

TRIM, trims both the leftmost and rightmost spaces of a string.

 

 

Statements that behave differently

STATEMENT

DESCRIPTION

ROTATE

Rotate now behaves like the ASM rotate, this means that the carry will go to the most significant bit of a variable or the least significant bit of a variable.

CONST

String were added to the CONST statement. I also changed it to be compatible with QB.

DECLARE

BYVAL has been added since real subprograms are now supported.

DIM

You can now specify the location in memory of the variable.

 

Dim v as byte AT 100, will use memory location 100.



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